//
//  Fighter.cpp
//  airfight
//
//  Created by aaron more on 12-8-27.
//  Copyright (c) 2012年 moonriver. All rights reserved.
//

#include <iostream>
#include "Fighter.h"

Fighter::Fighter()
:m_pFighterId(0),
 m_pBlood(0),
 m_pArmor(0),
 m_pSpeed(0),
 m_pRes("")
{
    m_pbullets = CCArray::create();
    m_pbullets->retain();
}

Fighter::~Fighter()
{
    CC_SAFE_RELEASE(m_pbullets);
}
